Codex
Creature Hearts
Every defeated creature may leave its heart behind. A hero can set up to 12: each heart brings its signature, and gathering 3, 6 or 9 of the same element triggers a set bonus.
Hearts
Holy
Set bonus:
- 3 hearts +2
hit points at the end of combat.
- 6 hearts +3
hit points at the start of round.
- 9 hearts +4
hit points at the end of your turn.
ARCHANGEL
SACRED PRIEST
PALADIN
VALKYRIE
ALABASTER UNICORN
FLAGELLANT
CELESTIAL AVENGER
HIEROPHANT
SACRED AVATAR
Hearts
Shadow
Set bonus:
- 3 hearts +2
hit points per enemy defeated.
- 6 hearts Your
Blunt
Slashing
Piercing
Holy
Shadow attacks on
a random enemy deal +3 damage.
- 9 hearts At the start of round, +4
physical defense.
DARK CONJURER
CHILD OF SHADOW
ABYSSAL BEAST
SHADOW MISTRESS
DARK ZEALOT
NECROMANCER
SOULSTALKER
BARON OF DARKNESS
CORRUPTOR
Hearts
Blunt
Set bonus:
- 3 hearts If your
hit points = 100 %, the
Blunt
Slashing
Piercing
Holy
Shadow attacks taken deal -2 damage.
- 6 hearts Your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +4 damage.
- 9 hearts +6
hit points when you make
Blunt
Slashing
Piercing
Holy
Shadow attacks.
WARLORD
BRUTE
FERAL BEAST
DRUID
CAVE TROLL
SAURIAN FIGHTER
GUARD
ABOMINATION
SKULLBREAKER
SPIRITUALIST
GELATINOUS
CURSED ENT
DRACONIC WARRIOR
Hearts
Slashing
Set bonus:
- 3 hearts +2
hit points per Minion defeated.
- 6 hearts If your target's
hit points = 100 %, your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +3 damage.
- 9 hearts At the end of turn, +4
physical defense.
DEATH GANG
SKELETON WARRIOR
GOBLIN
BLADEDANCER
EXECUTIONER
CENTAUR
WEREBEAR
SUCCUBUS
RUNIC RAVAGER
MINOTAUR
PLAGUE DOCTOR
MOON REAPER
SUMMONER
Hearts
Piercing
Set bonus:
- 3 hearts Your
Blunt
Slashing
Piercing
Holy
Shadow attacks against Minions deal +2 damage.
- 6 hearts Your
Blunt
Slashing
Piercing
Holy
Shadow attacks against Elites deal +4 damage.
- 9 hearts Your
Blunt
Slashing
Piercing
Holy
Shadow attacks against Bosses deal +6 damage.
DRIDER
VENOMOUS SERPENT
ASSASSIN
PROWLER
GORGON
ARACHNES
HARPIES
CLEAVER
DARK RIDER
UNDEAD LORD
FELINE MASTER
HYDRA
RONIN
Hearts
Wind
Set bonus:
- 3 hearts If your
hit points = 100 %, the
Fire
Ice
Water
Lightning
Wind
Earth attacks taken deal -2 damage.
- 6 hearts +3
hit points at the start of your turn.
- 9 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks deal +4 damage.
Hearts
Water
Set bonus:
- 3 hearts +2
hit points per
hit points received.
- 6 hearts +3
hit points when you make
Fire
Ice
Water
Lightning
Wind
Earth attacks.
- 9 hearts +4
hit points at the start of combat.
KRAKEN
RIVER FAE
REPTILIAN
OCEAN PROTECTOR
BERSERK SHARK
AGGRESSIVE TURTLE
HYDROMANCER
NAIAD
AVATAR OF THE TIDES
Hearts
Fire
Set bonus:
- 3 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks against Minions deal +2 damage.
- 6 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks against Elites deal +3 damage.
- 9 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks against Bosses deal +4 damage.
FIRE DRAGON
INCENDIARY CENTIPEDE
SUN SAMURAI
FIRE SPIRIT
BLAZE DEMON
FIRE ACOLYTE
MAGMA HOUND
LORD OF FLAMES
ARDENT DESTROYER
Hearts
Ice
Set bonus:
- 3 hearts At the start of turn, +2
magical defense.
- 6 hearts At the start of round, +2
magical defense.
- 9 hearts +5
hit points at the end of round.
FROST TAMER
ICE VIPER
POLAR BEAR
ICE HAMMERER
FROST DRAKEKIN
ICE GIANT
FROST ALPHA
HERALD OF ETERNAL FROST
ICE EMPRESS
Hearts
Earth
Set bonus:
- 3 hearts At the end of turn, +2
magical defense.
- 6 hearts When you gain
physical defense, +2
magical defense.
- 9 hearts +5
hit points maximum.
Hearts
Lightning
Set bonus:
- 3 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks on
an enemy of your choice deal +2 damage.
- 6 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks on
a random enemy deal +3 damage.
- 9 hearts Your
Fire
Ice
Water
Lightning
Wind
Earth attacks on
all enemies deal +4 damage.


























