Boss

DRIDER

DRIDER
Hit points
9 hit points
Defense
3 physical defense 3 magical defense
Initiative
40
Position
Melee
Attack
Piercing
Weaknesses
Slashing
Experience
8 experience

Base stats: they grow with the exploration level.

Passive

At the start of turn, Armor Pierce x1 on itself.

Skills

4 Piercing damage on the hero with the highest threat.

3 Piercing damage & Vulnerable x1 on the hero with the highest threat.

3 Piercing damage on a random hero.

DRIDER LEGS

Hit points
9 hit points
Defense
3 physical defense 4 magical defense
Initiative
39
Position
Melee
Attack
Piercing
Weaknesses
Slashing

Passive

When attacking, Poison x1 on a random hero.

Skills

2 Piercing damage on all heroes in melee.

3 Piercing damage & Poison x1 on the hero with the highest threat.

Armor Pierce x1 on itself.

DRIDER ABDOMEN

Hit points
11 hit points
Defense
3 physical defense 3 magical defense
Initiative
41
Position
Melee
Attack
Piercing
Weaknesses
Slashing

Passive

On hit points loss, Necrosis x1 on all heroes.

Skills

Necrosis x1 on a random hero.

2 Piercing damage & Necrosis x1 on all heroes.

+3 hit points on all its allies.

DRIDER Heart

Levels 1 to 2

Your Piercing attacks deal +1 Piercing damage.

Levels 3 to 5

Your Piercing attacks deal +2 Piercing damage.

Levels 6 to 7

Your Piercing attacks deal +3 Piercing damage.

Level 8

Your Piercing attacks deal +4 Piercing damage.

Where to face it

Exploration

Physical bosses are drawn at random on each exploration, in all of these lands.

See the 15 exploration lands

The islands at sea

The lands of the Great Journey