
Biome
Desert of Monoliths
An exploration land of Lightning / Earth. At the start, the game draws one effect per element, which weighs on the party until it returns to the village.
The possible effects, by element. Each “?”, whether a value or a percent chance, grows with the exploration level.
Lightning
During the fight:
heroes gain -?
magical defense.
During the fight:
heroes gain -?
physical defense.
At end of round:
?
Lightning damage on
a random hero.
Earth
At end of round:
+?
physical defense on an enemy.
During the fight:
heroes deal -?
Fire damage -?
Ice damage -?
Water damage -?
Lightning damage -?
Wind damage -?
Earth damage.
At end of round:
?
Earth damage on
a random hero.
Creatures of this biome
Lightning
STORM LORD
THUNDER BEAST
STORM WISP
DAUGHTER OF THE STORM
THUNDER ARCHON
STORM FERRET
SORCERER
FULGURANT COLOSSUS
LIGHTNING BLADE
Earth
Physical creatures
The game draws some of them at random on each exploration, bosses included.
See the 57 possible physical creatures and bosses
WARLORD
DEATH GANG
DRIDER
DARK CONJURER
ARCHANGEL
NECROMANCER
MINOTAUR
SPIRITUALIST
UNDEAD LORD
FLAGELLANT
CELESTIAL AVENGER
PLAGUE DOCTOR
GELATINOUS
FELINE MASTER
SOULSTALKER
BARON OF DARKNESS
MOON REAPER
CURSED ENT
HYDRA
HIEROPHANT
SACRED AVATAR
SUMMONER
DRACONIC WARRIOR
RONIN
CORRUPTOR
SACRED PRIEST
CHILD OF SHADOW
BRUTE
SKELETON WARRIOR
VENOMOUS SERPENT
FERAL BEAST
ASSASSIN
GOBLIN
BLADEDANCER
PALADIN
ABYSSAL BEAST
DRUID
PROWLER
CAVE TROLL
EXECUTIONER
GORGON
VALKYRIE
SHADOW MISTRESS
SAURIAN FIGHTER
CENTAUR
ARACHNES
GUARD
WEREBEAR
HARPIES
ALABASTER UNICORN
DARK ZEALOT
ABOMINATION
SUCCUBUS
CLEAVER
SKULLBREAKER
RUNIC RAVAGER
DARK RIDER








