
Level 2 creature
CAVE TROLL

- Hit points
- 8
hit points
- Defense
- 2
physical defense 2
magical defense
- Initiative
- 81
- Position
- Melee
- Attack
Blunt
- Weaknesses
Piercing
- Experience
- 1
experience
Base stats: they grow with the exploration level.
Passive
When an ally dies, +2 physical defense & +2
magical defense on
itself.
Skills
+1 physical defense & +1
magical defense on
all its allies.
3 Blunt damage on
the hero with the highest threat.
Stunned x1 on the hero with the highest threat.
CAVE TROLL Heart
Levels 1 to 2
+1 hit points on an event circle.
Levels 3 to 5
+2 hit points on an event circle.
Levels 6 to 7
+3 hit points on an event circle.
Level 8
+4 hit points on an event circle.
Where to face it
Exploration
Physical creatures are drawn at random on each exploration, in all of these lands.















