Elite

SPIRITUALIST

SPIRITUALIST
Hit points
8 hit points
Defense
4 physical defense 5 magical defense
Initiative
51
Position
Ranged
Attack
Blunt
Weaknesses
Piercing
Experience
4 experience

Base stats: they grow with the exploration level.

Passive

On hit points loss, Summons BEAR SPIRIT x1 (max 1).

Skills

1 Blunt damage & Stunned x1 on the hero with the highest threat.

2 Blunt damage on all heroes.

Obsession x1 on a random hero.

Summon

BEAR SPIRIT

Hit points
6 hit points
Defense
0 physical defense 0 magical defense
Initiative
89
Position
Melee
Attack
Blunt
Weaknesses
Piercing

Passive

At the start of turn, +2 hit points on SPIRITUALIST.

Skills

2 Blunt damage on the hero with the highest threat.

Stunned x1 on all heroes in melee.

+2 hit points on SPIRITUALIST.

SPIRITUALIST Heart

Levels 1 to 2

Against Blunt enemies, your attacks deal +1 damage.

Levels 3 to 5

Against Blunt enemies, your attacks deal +2 damage.

Levels 6 to 7

Against Blunt enemies, your attacks deal +3 damage.

Level 8

Against Blunt enemies, your attacks deal +4 damage.

Where to face it

Exploration

Physical creatures are drawn at random on each exploration, in all of these lands.

See the 15 exploration lands

The islands at sea

The lands of the Great Journey