
Level 3 creature
GUARD

- Hit points
- 6
hit points
- Defense
- 5
physical defense 5
magical defense
- Initiative
- 97
- Position
- Taunt
- Attack
Blunt
- Weaknesses
Piercing
- Experience
- 1
experience
Base stats: they grow with the exploration level.
Passive
On physical defense loss, Stunned x1 on the attacker.
Skills
+2 physical defense & +2
magical defense & Patience x1 on
itself.
3 Blunt damage on
all heroes in melee.
4 Blunt damage & Stunned x1 on
the hero with the highest threat.
GUARD Heart
Levels 1 to 2
If you have at least 1 physical defense, your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +1 damage.
Levels 3 to 5
If you have at least 1 physical defense, your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +2 damage.
Levels 6 to 7
If you have at least 1 physical defense, your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +3 damage.
Level 8
If you have at least 1 physical defense, your
Blunt
Slashing
Piercing
Holy
Shadow attacks deal +4 damage.
Where to face it
Exploration
Physical creatures are drawn at random on each exploration, in all of these lands.















