
Boss
DEATH GANG

- Hit points
- 10
hit points
- Defense
- 3
physical defense 3
magical defense
- Initiative
- 19
- Position
- Melee
- Attack
Slashing
- Weaknesses
Blunt
- Experience
- 8
experience
Base stats: they grow with the exploration level.
Passive
When attacking, Bleed x1 on all heroes in melee.
Skills
2 Slashing damage on
a random hero.
2 Slashing damage on
the hero with the highest threat.
3 Slashing damage & Bleed x1 on
all heroes in melee.
DEATH'S ECLIPSE
DEATH'S EXECUTIONER

- Hit points
- 13
hit points
- Defense
- 4
physical defense 3
magical defense
- Initiative
- 90
- Position
- Melee
- Attack
Slashing
- Weaknesses
Blunt
Passive
When an ally dies, Patience x1 on all its allies.
Skills
2 Slashing damage on
the hero with the highest threat.
Patience x1 on itself.
5 Slashing damage on
the hero with the highest threat.
DEATH GANG Heart
Levels 1 to 2
Your Slashing attacks deal +1
Slashing damage.
Levels 3 to 5
Your Slashing attacks deal +2
Slashing damage.
Levels 6 to 7
Your Slashing attacks deal +3
Slashing damage.
Level 8
Your Slashing attacks deal +4
Slashing damage.
Where to face it
Exploration
Physical bosses are drawn at random on each exploration, in all of these lands.
















