Boss

DEATH GANG

DEATH GANG
Hit points
10 hit points
Defense
3 physical defense 3 magical defense
Initiative
19
Position
Melee
Attack
Slashing
Weaknesses
Blunt
Experience
8 experience

Base stats: they grow with the exploration level.

Passive

When attacking, Bleed x1 on all heroes in melee.

Skills

2 Slashing damage on a random hero.

2 Slashing damage on the hero with the highest threat.

3 Slashing damage & Bleed x1 on all heroes in melee.

DEATH'S ECLIPSE

Hit points
9 hit points
Defense
2 physical defense 2 magical defense
Initiative
31
Position
Ranged
Attack
Slashing
Weaknesses
Blunt

Passive

At the start of turn, Bleed x1 on a random hero.

Skills

2 Slashing damage on all heroes.

3 Slashing damage on a random hero.

3 Slashing damage & Bleed x1 on a random hero.

DEATH'S EXECUTIONER

Hit points
13 hit points
Defense
4 physical defense 3 magical defense
Initiative
90
Position
Melee
Attack
Slashing
Weaknesses
Blunt

Passive

When an ally dies, Patience x1 on all its allies.

Skills

2 Slashing damage on the hero with the highest threat.

Patience x1 on itself.

5 Slashing damage on the hero with the highest threat.

DEATH GANG Heart

Levels 1 to 2

Your Slashing attacks deal +1 Slashing damage.

Levels 3 to 5

Your Slashing attacks deal +2 Slashing damage.

Levels 6 to 7

Your Slashing attacks deal +3 Slashing damage.

Level 8

Your Slashing attacks deal +4 Slashing damage.

Where to face it

Exploration

Physical bosses are drawn at random on each exploration, in all of these lands.

See the 15 exploration lands

The islands at sea

The lands of the Great Journey