Elite

FELINE MASTER

FELINE MASTER
Hit points
10 hit points
Defense
4 physical defense 4 magical defense
Initiative
15
Position
Ranged
Attack
Piercing
Weaknesses
Slashing
Experience
4 experience

Base stats: they grow with the exploration level.

Passive

Immune to damage targeted as all heroes in melee & all heroes.

Skills

Armor Pierce x1 on itself.

3 Piercing damage & Vulnerable x1 on the hero with the highest threat.

Summons FELINE (max 1).

Summon

FELINE

Hit points
5 hit points
Defense
2 physical defense 1 magical defense
Initiative
18
Position
Melee
Attack
Piercing
Weaknesses
Slashing

Passive

Leaves combat if FELINE MASTER is killed.

Skills

3 Piercing damage on the hero with the highest threat.

2 Piercing damage on all heroes in melee.

Armor Pierce x1 on itself.

FELINE MASTER Heart

Levels 1 to 2

If your hit points < 50 %, the Piercing attacks taken deal -1 Piercing damage.

Levels 3 to 5

If your hit points < 50 %, the Piercing attacks taken deal -2 Piercing damage.

Levels 6 to 7

If your hit points < 50 %, the Piercing attacks taken deal -3 Piercing damage.

Level 8

If your hit points < 50 %, the Piercing attacks taken deal -4 Piercing damage.

Where to face it

Exploration

Physical creatures are drawn at random on each exploration, in all of these lands.

See the 15 exploration lands

The islands at sea

The lands of the Great Journey