- New: key combat moments are now shown directly on the unit involved.
- Avoided hits: Dodge, Immune, Invulnerable, Ultimate Barrier and Empathy.
- Redirected hits: with Sacrifice, Shadow Transfer and Terrifying Taunt, you see the damage flow to whoever takes it.
- “Ranged”: a melee attack or status effect shows that it can’t reach ranged units.
- The REAPER’s passive, the BRAWLER’s stance and energy gains are animated too.
- Balance: Soul Corruption reduces damage by 1 per stack and per Summon (the Veil talent raises its maximum to 6).
Devlog · v0.10.0