Devlog · v0.10.2

Rebalanced groups, a more rewarding Great Journey

  • Groups: with three or four heroes, enemies have more HP and DEF (+21% with three, +42% with four).
  • Concealment (REAPER): you choose which debuff to transfer.
  • The BEAR SPIRIT gives the SPIRITUALIST Patience x1 at the start of turn instead of +2 HP.
  • On death, the TELLURIC MAGE’s STONE HAND now only strikes the hero with the highest threat.