Attack · JUGGERNAUT

Impalement

Impalement is one of JUGGERNAUT’s skills (attack). It evolves into 9 versions: three on the trunk, then two choices in a row.

v1
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL1

2 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 2 Earth damage on a random enemy.

v2
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL1

3 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 3 Earth damage on a random enemy.

v3
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL1

4 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 4 Earth damage on a random enemy.

v4.1.0
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL8

4 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 4 Earth damage on a random enemy.

+1 physical defense & +1 magical defense on yourself.

v4.1.1
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL8

5 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 5 Earth damage on a random enemy.

+2 physical defense & +2 magical defense on yourself.

v4.1.2
Energy cost 1Threat 1Cooldown 1
Attack

Impalement

LVL8

4 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 4 Earth damage on a random enemy.

+1 physical defense & +1 magical defense on yourself.

v4.2.0
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL8

5 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 5 Earth damage on a random enemy.

v4.2.1
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL8

6 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, 6 Earth damage on a random enemy.

v4.2.2
Energy cost 1Threat 1Cooldown 2
Attack

Impalement

LVL8

5 Earth damage on an enemy of your choice.

If physical defense+magical defense > 4, ? Earth damage on a random enemy, where ? is your magical defense value.

JUGGERNAUT’s other skills