
Great Journey
Canyon of Turbulence
A Great Journey land of a single element: Wind. Every step there empowers enemies with affixes.
The possible effects, by element. Each “?”, whether a value or a percent chance, grows with the exploration level.
Wind
At end of round:
? % chance to put 1 random card into
cooldown 2 on
each hero.
At end of round:
? % chance that an enemy Removes debuff x1.
At end of round:
?
Wind damage on
a random hero.








