Attack · PYROMANCER

Incandescent Ray

Incandescent Ray is one of PYROMANCER’s skills (attack). It evolves into 9 versions: three on the trunk, then two choices in a row.

v1
Energy cost 2Threat 2Cooldown 3
Attack

Incandescent Ray

LVL2

Multiply Burn stacks by 2 on an enemy of your choice.

v2
Energy cost 2Threat 2Cooldown 3
Attack

Incandescent Ray

LVL2

Multiply Burn stacks by 2 on an enemy of your choice.

Recover 1 card from cooldown 1 on yourself.

v3
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL2

Multiply Burn stacks by 2 on an enemy of your choice.

Recover 1 card from cooldown 1 on yourself.

v4.1.0
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 2 on an enemy of your choice.

Recover 2 cards from cooldown 1 on yourself.

v4.1.1
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 3 on an enemy of your choice.

Recover 2 cards from cooldown 1 on yourself.

v4.1.2
Energy cost 0Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 2 on an enemy of your choice.

Recover 2 cards from cooldown 1 on yourself.

v4.2.0
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 2 & ? Fire damage on an enemy of your choice, where ? is the target's Burn stacks.

Recover 1 card from cooldown 1 on yourself.

v4.2.1
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 3 & ? Fire damage on an enemy of your choice, where ? is the target's Burn stacks.

Recover 1 card from cooldown 1 on yourself.

v4.2.2
Energy cost 1Threat 2Cooldown 3
Attack

Incandescent Ray

LVL8

Multiply Burn stacks by 2 & ? Fire damage on an enemy of your choice, where ? is 2 times the target's Burn stacks.

Recover 1 card from cooldown 1 on yourself.

PYROMANCER’s other skills