Support · SAGE

Emergency Heal

Emergency Heal is one of SAGE’s skills (support). It evolves into 9 versions: three on the trunk, then two choices in a row.

v1
Energy cost 1Threat 1Cooldown 2
Support

Emergency Heal

LVL5

+5 hit points on an ally of your choice.

If the target's hit points < 50 %, +5 hit points.

v2
Energy cost 1Threat 1Cooldown 2
Support

Emergency Heal

LVL5

+6 hit points on an ally of your choice.

If the target's hit points < 50 %, +6 hit points.

v3
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL5

+6 hit points on an ally of your choice.

If the target's hit points < 50 %, +6 hit points.

v4.1.0
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL8

+7 hit points on an ally of your choice.

If the target's hit points < 50 %, +7 hit points.

v4.1.1
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL8

+8 hit points on an ally of your choice.

If the target's hit points < 50 %, +8 hit points.

v4.1.2
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL8

+7 hit points & Blessing x1 on an ally of your choice.

If the target's hit points < 50 %, +7 hit points.

v4.2.0
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL8

+4 hit points on all your allies.

If the target's hit points < 50 %, +4 hit points.

v4.2.1
Energy cost 0Threat 1Cooldown 2
Support

Emergency Heal

LVL8

+5 hit points on all your allies.

If the target's hit points < 50 %, +5 hit points.

v4.2.2
Energy cost 0Threat 1Cooldown 1
Support

Emergency Heal

LVL8

+4 hit points on all your allies.

If the target's hit points < 50 %, +4 hit points.

SAGE’s other skills