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<rss version="2.0"><channel><title>HEARTREAVE devlog</title><link>https://heartreave.com/en/devlog/</link><description>What changes in HEARTREAVE, version after version.</description><language>en</language>
<item><title>v0.7.9 — Biome effects + player feedback</title><link>https://heartreave.com/en/devlog/v0.7.9/</link><guid>https://heartreave.com/en/devlog/v0.7.9/</guid><pubDate>Mon, 12 Oct 2026 12:00:00 GMT</pubDate><description>Negative biome effects now only start from exploration level 10.
A suggestion box is now available in the village :)
Three in-game forms have been added for the playtests, to gather players’ impressions.</description></item>
<item><title>v0.7.8 — The first lesson</title><link>https://heartreave.com/en/devlog/v0.7.8/</link><guid>https://heartreave.com/en/devlog/v0.7.8/</guid><pubDate>Sun, 11 Oct 2026 12:00:00 GMT</pubDate><description>New tutorial: the first lesson. When you arrive in the village, the Trainer teaches you to play step by step, in a real fight.
Settings: “Report a bug” now comes first, followed by Current game, Game, Legend and Audio.
Updated English, Chinese and Japanese translations, and a touched-up energy icon.</description></item>
<item><title>v0.7.7 — Icon overhaul</title><link>https://heartreave.com/en/devlog/v0.7.7/</link><guid>https://heartreave.com/en/devlog/v0.7.7/</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>New icons, tooltips, a card glossary, and a Legend button in combat.</description></item>
<item><title>v0.7.6 — Multiplayer fixes</title><link>https://heartreave.com/en/devlog/v0.7.6/</link><guid>https://heartreave.com/en/devlog/v0.7.6/</guid><pubDate>Thu, 08 Oct 2026 12:00:00 GMT</pubDate><description>Several fixes for multiplayer games.</description></item>
<item><title>v0.7.5 — Icon legend and chances as percentages</title><link>https://heartreave.com/en/devlog/v0.7.5/</link><guid>https://heartreave.com/en/devlog/v0.7.5/</guid><pubDate>Wed, 07 Oct 2026 12:00:00 GMT</pubDate><description>New “Legend” tab in Settings, during a game: every combat icon explained.
Hidden dice rolls now show as a percent chance (biome effects, skills, talents, affixes), and the combat log shows the chance and its outcome.
Rule clarified: an attack is something that deals damage; applying a status effect is not an attack. Seal of Judgment therefore adds a stack of Judgment without triggering it.
Blind: Support cards lose their orange glow. Same for a potion or an action that would have no effect.
A monster’s unchosen skills only reappear after its attack: the action being played stays lit on its own.
Summon at maximum: a summon already in play takes a turn instead. The log says so (“maximum already in play”) and a tutorial tip explains it.
Hovering a card on cooldown shows its description in color.
A card’s evolution tree always opens at the top.
Percentages better aligned and readable on dark backgrounds; combat log texts translated.</description></item>
<item><title>v0.7.4 — Early-game adjustments</title><link>https://heartreave.com/en/devlog/v0.7.4/</link><guid>https://heartreave.com/en/devlog/v0.7.4/</guid><pubDate>Sun, 04 Oct 2026 12:00:00 GMT</pubDate><description>Torn Map relic: generic description, valid in exploration as well as on islands.
Targeted buff to level 1 elites.
Balance: the cost of a level now scales (15 → 45 XP), but each level gained grants +2 max HP.</description></item>
<item><title>v0.7.3 — Leaderboard and FX fixes</title><link>https://heartreave.com/en/devlog/v0.7.3/</link><guid>https://heartreave.com/en/devlog/v0.7.3/</guid><pubDate>Sun, 04 Oct 2026 12:00:00 GMT</pubDate><description>Leaderboard fix.
Fixed the death FX sequence when playing a card.</description></item>
<item><title>v0.7.2 — Audio and gameplay fixes</title><link>https://heartreave.com/en/devlog/v0.7.2/</link><guid>https://heartreave.com/en/devlog/v0.7.2/</guid><pubDate>Sat, 03 Oct 2026 12:00:00 GMT</pubDate><description>Audio: impact sounds no longer have a cooldown.
Combat: “if …, the target suffers +N” now adds to the hit instead of dealing a second one.</description></item>
<item><title>v0.7.1 — Steam overlay and hero descriptions</title><link>https://heartreave.com/en/devlog/v0.7.1/</link><guid>https://heartreave.com/en/devlog/v0.7.1/</guid><pubDate>Sat, 03 Oct 2026 12:00:00 GMT</pubDate><description>New hero descriptions.
Leaderboard fixes.
Steam overlay enabled.
Translation fixes.</description></item>
<item><title>v0.7.0 — Set Out to Sea mode</title><link>https://heartreave.com/en/devlog/v0.7.0/</link><guid>https://heartreave.com/en/devlog/v0.7.0/</guid><pubDate>Fri, 02 Oct 2026 12:00:00 GMT</pubDate><description>New game mode: Set Out to Sea, available once all your heroes have reached level 8.
From the Coastal Waters to the Far Reaches, each sea is dotted with common, rare or legendary islands. Each island has its own archetype and element: no two are alike.
Clear them for a chance to tear out their Island Heart.
An Island Heart is set at the Blacksmith on a skill: it gives it a bonus and a drawback.</description></item>
<item><title>v0.6.1 — Evolution tree, simultaneous events and Harmony</title><link>https://heartreave.com/en/devlog/v0.6.1/</link><guid>https://heartreave.com/en/devlog/v0.6.1/</guid><pubDate>Wed, 30 Sep 2026 12:00:00 GMT</pubDate><description>Cards not taken along now show a button on the Trainer screen to view their evolution tree.
Fixes to the Chinese and Japanese translations.
Simultaneous events in multiplayer.
KENSAI: Harmony is now lost only when SHEN-LONG takes damage.
Biomes no longer deal raw damage during exploration.</description></item>
<item><title>v0.6.0 — Creature balance</title><link>https://heartreave.com/en/devlog/v0.6.0/</link><guid>https://heartreave.com/en/devlog/v0.6.0/</guid><pubDate>Tue, 29 Sep 2026 12:00:00 GMT</pubDate><description>Creature balance: 11 monsters adjusted.
Translations: fixes to the English and Japanese translations.
Discord: permanent invitation link (https://discord.com/invite/pERJT9NgZA).</description></item>
<item><title>v0.5.6 — Creature skill fixes</title><link>https://heartreave.com/en/devlog/v0.5.6/</link><guid>https://heartreave.com/en/devlog/v0.5.6/</guid><pubDate>Sun, 27 Sep 2026 12:00:00 GMT</pubDate><description>Three creature skills (Feral Beast, Centaur and Lord of Flames) that did nothing: fixed.</description></item>
<item><title>v0.5.5 — Complete Chinese and Japanese fonts</title><link>https://heartreave.com/en/devlog/v0.5.5/</link><guid>https://heartreave.com/en/devlog/v0.5.5/</guid><pubDate>Sun, 27 Sep 2026 12:00:00 GMT</pubDate><description>Chinese and Japanese fonts: the full character set instead of a subset, and unused weights removed.
Translation fixes.</description></item>
<item><title>v0.5.3 — KENSAI finds her Harmony</title><link>https://heartreave.com/en/devlog/v0.5.3/</link><guid>https://heartreave.com/en/devlog/v0.5.3/</guid><pubDate>Wed, 23 Sep 2026 12:00:00 GMT</pubDate><description>KENSAI’s passive: Harmony is lost with every hit taken, and SHEN-LONG vanishes as soon as it reaches 0.
Two stacked talents now show a combined description.
Fixes to the combat log, Obsession, start-of-turn DEF and the menu.</description></item>
<item><title>v0.5.2 — Fear feeds the Reaper</title><link>https://heartreave.com/en/devlog/v0.5.2/</link><guid>https://heartreave.com/en/devlog/v0.5.2/</guid><pubDate>Tue, 22 Sep 2026 12:00:00 GMT</pubDate><description>Fear no longer fades when it hits its cap: it strikes, and feeds the REAPER.
Two phrasings that meant the same thing are now unified, in all four languages.
A lighter main menu.</description></item>
<item><title>v0.5.0 — HEARTREAVE speaks four languages</title><link>https://heartreave.com/en/devlog/v0.5.0/</link><guid>https://heartreave.com/en/devlog/v0.5.0/</guid><pubDate>Mon, 21 Sep 2026 12:00:00 GMT</pubDate><description>The whole game is now available in French, English, Simplified Chinese and Japanese.
Many fixes.
A new background video for the main menu.</description></item>
<item><title>v0.4.0 — The Demo Season is open</title><link>https://heartreave.com/en/devlog/v0.4.0/</link><guid>https://heartreave.com/en/devlog/v0.4.0/</guid><pubDate>Sat, 19 Sep 2026 12:00:00 GMT</pubDate><description>The Demo Season has begun.
A run appears on every leaderboard it qualifies for: Exploration, and the Great Journey.
On equal scores, whoever got there first ranks higher.
New: “Report a bug” in the settings.</description></item>
<item><title>v0.2.3 — First build on Steam</title><link>https://heartreave.com/en/devlog/v0.2.3/</link><guid>https://heartreave.com/en/devlog/v0.2.3/</guid><pubDate>Fri, 18 Sep 2026 12:00:00 GMT</pubDate><description>Online co-op through Steam: lobbies and direct connection between players, up to four.
33 Steam achievements.
The Great Journey opens after exploration 100, with its affixes.
Balance: the Fire Acolyte hits less hard.
Fixes: Pact no longer doubles its stacks, and a summon survives resuming a saved run.</description></item>
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